This Is Book 3 In LearnGameMakerStudio Series
Suitable For Home & Educational Use
Includes All Resources & Project Files
A step-by-step guide to making four games using GameMaker Studio’s 2 Drag and Drop game system in PDF format.
Aswell as teaching how to make four classic games, it will also introduce readers to using the GameMaker Studio’s 2 IDE, how to import assets, along with useful tips along the way. Each step includes a screenshot (in colour for ebook version) and text to explain what needs to be done (and why) as you combine actions to make a game.
This book is ideal for young learners taking their first steps in game design and programming, but also suitable for those who need or want a crash course in Drag and Drop.
Book length is approx 260 pages.
If you buy the paperback, you get this ebook for free.
A take on the classic snake game. A great introduction to using the IDE and adding actions. Demonstrates the basics such as making things happen on a keypress, using sprites, basic audio and GUI.
A fun game where you have to score 501 in as few darts as possible.
A fully working multiple choice question game.
A zombie themed platform game with lots of cool features.
10 Additional Game ProjectsIn conclusion, there are 10 game projects for students to make, ranging in difficulty from easiest to hard. Sprite and sound resources are provided. You or your students can choose which games to tackle and make. This section of the book is very useful if you are teaching a mixed ability class, as stronger students can work on this section whilst you mentor other students.
If you buy the paperback, you get the PDF ebook for free.
Educational UseThis book is well suited for educational use. The ebook is in PDF format and also includes a folder of all 200+ images from the book in PNG format, great for presentations.
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