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Mortal Kombat (輸入版) - PS3
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This game is truly a work of art. Buy this game!
1. You can choose who u gonna play
2. King of the hill is so cool: You keep playing and remain on top as long as no 1 can defeat u!
3. Tag team playing so good - completely different when u play as a single player!
4. All players sodifferent from each other with all kinds of great moves and combos!
5. The more u practise, the better u get unlike tekken when u can reach a max level and hard to improve beyond it!
6. Game plays in 3D as well!
7. Offline: 1-4 players and online: 2-8 players!
Fighting games addicts, please go n purchase this one!
There is also a challenge tower mode. There are hundreds of challenges each with different requirements such as no special moves allowed or only allowing a certain type of attack to harm your opponent. If a challenge gets to difficult, you can skip over it using coins you saved up from previous matches. The coins also unlock items. In addition to the fighting challenges in tower mode, there are some mini games such as test your strength or finding which item a sphere is hidden under.
This game ended up being a lot better than I was expecting.
Does the newest entry in the near 20 year old Mortal Kombat series deserve your attention? In a word, yes.
Mortal Kombat offers a deep gameplay experience that very few fighting games can claim. NetherRealm Studios has raised the bar in this entry, and wiped the series' spotty history clean again.
Mortal Kombat brings the series back to what made it popular and infamous back in the early '90s: hyperviolence and extreme gore, which will be a welcome change to those that still have a bitter taste in their mouths from the enjoyable yet sterilized Mortal Kombat Vs. DC Universe. MK cuts away the fat the franchise has built up in its last few 3D entries, such as 3D-plane movement, weapons fighting and multiple stances. While the last few Kombat games may have seemed gimmicky and notable only for their violence, Mortal Kombat steps into the realm of the great, legitimate fighters, such as Street Fighter 4. This Kombat is a lean, well-oiled machine.
The story mode in Mortal Kombat stood out as unique in my eyes, at least compared to other fighting games. This is the first fighting game I have played with a very lengthy story mode. It intertwines multiple characters and relives/reboots the history of Mortal Kombat 1, 2 , and 3. I found it to be very enjoyable, and I found myself actually interested in MK's strange yet cool roster once again. Demon warrior Scorpion's backstory is fleshed out, and he is humanized as you relive the anguish he experienced when Sub-Zero and his clan destroyed Scorpion's village, and killed his wife and son. You will find out why Jax has metal arms, why Cyrax and Sektor are cyborgs, what the hell Mileena is, and more. The story mode has more than 15 chapters, and all of its cut scenes are skillfully produced.
Mortal Kombat not only re-imagines the original trilogy of Mortal Kombat 1, 2, and Ultimate Mortal Kombat 3, but also shares most of those games' roster and arenas. The great story mode is complimented by a healthy amount of additional content in the form of multiple single-player and multiplayer game modes. In addition to the substantial story mode, there is Challenge Tower, which is a 300 level, very cool mix of fights and mini-games that are actually entertaining. Challenge Tower mode is partly a tutorial, offering up, for instance, matches where you can't use your special moves, or more comically, fights where you have no arms.
There is also the standard Ladder arcade mode, where all characters also have the requisite intro and outro movies. There is also Tag Ladder mode, where MK shows off its brilliant tag team fighting, which is even more fast and furious than the singles mode. There is a Fatality Training mode, where you can skip right to mutilating bodies to your heart's content. Returning from the series' past is the Krypt, an awesome stockpile of unlockable goodies, where you can spend Koins earned in all the other game modes.
Mortal Kombat's return to the 2D plane is a very welcome one in my eyes. The game feels stripped down in a good way, and you never feel like you lost a round because of wonky controls. The game has a new meter that fills up in three stages as the rounds go on. Fill up the first stage, and players can perform an enhanced special move. Fill up the second stage and you can use a "Breaker" to break an opponent's combo. At stage 3, you can unleash a devastating X-Ray move, which can be avoided, but if it connects, expect a near 50% health drain (alongside a brutal animation). Executing the staple moves like uppercuts, leg sweeps, and fireballs is easy, and the crunching sound of bone and sinew clashing is satisfying.Likewise, special moves and Fatalities are simpler to perform than ever, with Fatalities even appearing on the games start menu move list. If you lose a round online in this game, it's because you need to practice more, not because the controls needed more QA time.
That's not to say this game is without flaws. The controls may be fine tuned and the story mode may be interesting, however the not all of the skeletons of Mortal Kombat's past have been swept away. The boss characters' AI is still insanely cheap and very frustrating, and can still only be beaten by stooping to its level, and using your character's cheapest moves over and over again. Granted, this particular problem plagues other fighters as well, such as Tekken and Street Fighter, however this problem has been practically married to this series since its inception, and I would love to see it fixed in the next entry.
Mortal Kombat is a beautifully rendered, back-to-basics brawler that is packed to the brim with awesome content. Yes, it has its flaws, but with its refined fighting system, stunning graphics and hours upon hours of fun gameplay, I find it very hard to not recommend this game to fighting fans, and those that left the series behind after MK3.
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The game modes in Mortal Kombat are literally split up into different segments: There's the usual Ladder or 'arcade' mode if you just want to jump in and fight. There's a tag-team mode as well (for fighting with two fighters), and a 'king-of-the-hill' mode which lets you spectate on fights online with your own user-created avatar before taking your turn in the fight. The mini-games like 'test your might' are back in full swing along with different challenge modes. There's even an area you can explore and spend your earned points to unlock alternate costumes and other extras.
The one feature that really sets this game apart is it's 'story' mode which features a full-length narrative incorporating each fighter into it's tale. The story itself is silly and over-the-top, but it's entertaining and easy to follow. The only down-point is that the fights in the story are horribly unbalanced so you want to make sure you've tried out each fighter before choosing this mode (though the game does save as you progress).
The gameplay in Mortal Kombat is the same, somewhat sluggish fighting we've seen in previous Mortal Kombat games. The gameplay doesn't quite get the adrenaline pumping the way Street Fighter does, but each character controls smoothly and it's easy for anyone to pick up a controller and play. Also, along with the usual super-moves and fatalities there's x-ray moves which let you deliver brutal combos in the middle of a fight while getting a 'Romeo must Die' view of your opponent's internal damage. I did notice slightly longer loading times between each menu and each fight but once the game started I didn't care.
The graphics in Mortal Kombat are very stunning and VERY bloody. Your character takes damage in fights as you see bloody scrapes, broken masks and torn clothing. The background levels are very detailed and extremely well-animated. Everything in this game is easy on the eyes (even when covered with blood and gore).
While Mortal Kombat doesn't break any new ground in the fighting-game genre, it presents itself as a more complete and accessible package than most fighting games out there. Non-fighting games fans won't be swayed, but if you're a Mortal Kombat fan or just looking for a good-looking, fun-to-play fighting-game to kill some time with this game should fit the bill!
Lo and behold, more trailers arrived and game play videos emerged of a new Mortal Kombat game getting ready for round six. The game surprised the nether out of me. Combat looked fluid with a similar but different Dead Or Alive 3 style of fighting but not super crazy. Multiplayer with tag support and king of the hill modes had me screamed finally. The implementation of an actual decent story mode which caught my eye several times on youtube.com. And lastly, of course, really brutal and devastating fatalities.
After playing the demo for almost 30 minuets a day, then finally getting to play it for 2 weeks straight with friends, this became my new favorite Mortal Kombat and recently released fighting game. The roster of characters is huge with plenty of nostalgia if you played MK through MK3 back in the 90s. I personally think to get your full money's worth, buy the PS3 version for the Kratos kombatant and his awesome stage fatality area. Both fit perfectly in Mortal Kombat. Pulling off moves is so super easy compared to the latest Street Fighter 4 releases. I ended up selling my copy of Super Street Fighter 4 and started playing this recently again.
I have three main gripes about this game and one of them could be related to the PSN. Firstly, after you press start, the title menu screen lags as it's loading data and it seems if you don't have a good connection at all, even getting into the game takes a bit. I suggest unplugging your Ethernet cord (if you use that) if somebody is taking up your bandwidth.
Secondly, you can unlock everything in the Krypt (graveyard) fast. Once you do have everything and the achievement, you will still be racking up points even though there is nothing more to unlock. I wished the developers would have added more when you purchased any add ons.
Thirdly and final, the cheapness that can happen is pretty reminiscent to how the 90s Mortal Kombats were about. Boss fights will aggravate even the most skilled and hardcore players. Having to use cheap tactics to defeat cheap bosses does suck very much, but this only happens in the single player portions.
Although there is the obligatory Ultimate edition coming out soon and I have not heard if Kratos will be in the Playstation 3 version. In my opinion, this version of the game is worth it's Amazon price or used retail price. If you want the DLC kombatants, get them if you want. Just remember, you get free skins for select kombatants regardless if you purchased anything or not!
About the game:
One of the most important things in a fighter is the amount of modes gamers are able to play, in this case, Mortal Kombat (MK) gives lost of modes por single player and multiplayer, with lots of possibilites in the DLC department.
Single player modes includes Story Mode which I found the best story telling fighting game I ever player, the story explains very well the origens of the characters and follows a sense timeline though out its durantion. The game also let you play Ladder mode, which is the classic arcade mode MK had on the 90s.
The game also has Online, which I couldn't try yet because of PSN breach.
In Multiplayer modes the game lets you fight ONLINE and the common 1vs1 OFFLINE modes, in addition it also has a TAG TEAM mode, which let you play with up to 3 more friends OFFLINE in tag teams and ONLINE with on friend in a duo.
The game also offers the krypt which is a nice form to buy unlock with MK money earn through the game. In the krypt you can unlock things like Extra Fatalities, Extra Costums, Concept arts and music themes. The way you select alternate costumes seems like MK will offer extra costumes DLC and characters making the game's value bigger than what currently is.
The basic mechanics rolled out to the ones implemented in 90s, but with some nice improvements, like a meter that let you perform cool X-Ray moves, the meter balance the fight because the character which recives more hits fills its meter faster.
The special abilities aren't too hard to perform as other fighting games, it doesn't include half tube commands, neither those like Forward Down Forward.
Fatalities are more gory tha previews games, are more realistic and provokes more reaction to players.
Clear and neat models and backgrounds. Graphics are stunning, anti-aliasing engine works great, nice lighning and filters. Great implement of blood.
The game is a AAA title, the production value is high and the playability will last long.
Just like any great fight game.
Online, there's a site where you can register and display your rankings too, to see how you compare against your friends as well as other players. It shows you your favorite characters, as well as how well you've done in all manner of ways. It's an intriguing side, and it's great.
Unfortunately, the flat-out online versus mode is flawed.
I've gone online to play a few times, and it just doesn't work that well. It can take ages sometimes to find a fight, and sometimes when you go online, it'll just repeatedly refuse to let you fight anyone, even if they're supposedly available to fight. When you DO get online it plays okay, but I think your connection would need to be lightning-quick on both ends to make it work well. The fighting was fun, but the stuttering in it left me annoyed more than once; in a game where timing is critical, stuttering delays to your responses can really ruin things, and I'm playing over a very quick connection.
That said, it really doesn't matter much to me. Online was never the reason I got this game in the first place. Mortal Kombat has always been best played in the living room with your friends, all competing to be the best, with the champion sitting in and the defeated players taking turns to try and knock the king from his perch. No amount of online play stuttering could ever ruin that, and with the addition of the superb single-player mode, even its online flaws aren't enough for me to rank it down from five stars. A blast from the past has finally put its deep and bloody footprint on games of the future, and I can't wait to see where Netherrealm take the franchise next!
As the releases went on they got better, and then somewhere along the line they started to get cheesy and then worse.
I can honestly say this is by far the best Mortal Kombat yet!
There is so much content in this game!
The story mode is like playing a movie. It is very entertaining and very informative. What a nicely done job of explaining everyone's role in Mortal Kombat.
And the challenge tower is very addicting. I can seem to put the controller down.
One downfall I would probably say is the Krypt. Its a bit hard to navigate since you can not look 360 degrees around you. I think it was a cool concept but it is just a bit too much. I saved up a ton of points so I could just go to the krypt and just buy everything in one shot but GEEZ!!! I wanted to unlock the fatalities first, the costumes second, the kombat codes 3rd, and then all the senseless concept art if I had anything to spare. But doing it in such an organized fashion meant I had to spend about 2-3 hours in the krypt.....in real human time!!! That's absurd!! (I had a map that I found online btw)
I would say just save up about 200,000 + points and then just start unlocking everything without a map. You will spend a lot less time in the krypt doing so. Or just go there every now and then and grab a few things you'd like. I don't recommend doing it the way I did it.
So to review...the combos rock! Xray attacks rock! The fatalities rock! The character line up rocks! The extra content rocks! challenge tower rocks! story mode...ROCKS!!!
I highly highly recommend this game if you are into Mortal Kombat or fighting games.
It definitely has enough to keep you busy which is great since the PSN network has been down since the day this game came out. Still waiting Sony. Come on! Get with it! Sighhh :(