Team Geek: A Software Developer's Guide to Working Well With Others (英語) ペーパーバック – 2012/7/18
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As a software engineer, you're great with computer languages, compilers, debuggers, and algorithms. And in a perfect world, those who produce the best code are the most successful. But in our perfectly messy world, success also depends on how you work with people to get your job done. In this highly entertaining book, Brian Fitzpatrick and Ben Collins-Sussman cover basic patterns and anti-patterns for working with other people, teams, and users while trying to develop software. It's valuable information from two respected software engineers whose popular video series, "Working with Poisonous People", has attracted hundreds of thousands of viewers. You'll learn how to deal with imperfect people - those irrational and unpredictable beings - in the course of your work. And you'll discover why playing well with others is at least as important as having great technical skills. By internalizing the techniques in this book, you'll get more software written, be more influential, be happier in your career.
Brian Fitzpatrick co-founded Google's Chicago engineering office in 2005, and currently leads several of Google's Chicago engineering efforts, including the Google Affiliate Network. He also started and leads Google's Data Liberation Front, a team that systematically works to make it easy for users to move their data both to and from Google. Lastly, he serves as internal advisor for Google's open source efforts. Prior to joining Google, Brian was a senior software engineer on the version control team at CollabNet, working on Subversion, cvs2svn, and CVS. He has also worked at Apple Computer as a senior engineer in their professional services division, developing both client and web applications for Apple's largest corporate customers. Brian has been an active open source contributor for over twelve years. After years of writing small open source programs and bugfixes, he became a core Subversion developer in 2000, and then the lead developer of the cvs2svn utility. He was nominated as a member of the Apache Software Foundation in 2002 and spent two years as the ASF's VP of Public Relations. He is also a member of the Open Web Foundation. Brian has written numerous articles and given many presentations on a wide variety of subjects from version control to software development, including co-writing "Version Control with Subversion" (now in its second edition) as well as chapters for "Unix in a Nutshell" and "Linux in a Nutshell." Brian has an A.B. in Classics from Loyola University Chicago with a major in Latin, a minor in Greek, and a concentration in Fine Arts and Ceramics. Despite growing up in New Orleans and working for Silicon Valley companies for most of his career, he decided years ago that Chicago was his home and stubbornly refuses to move to California. Ben Collins-Sussman is one of the founding developers of the Subversion version control system, co-authored O'Reilly's "Version Control with Subversion" book as well as chapters for "Unix in a Nutshell" and "Linux in a Nutshell." Ben co-founded Google's engineering office in Chicago, ported Subversion to Google's Bigtable platform, and now leads Google's Project Hosting team. Prior to joining Google, Ben was a senior software engineer on the version control team at CollabNet. He has been an active open source contributor for over twelve years, contributing to numerous open source projects, mostly revolving around version control and online gaming. Ben collects hobbies which tend to explore the tension between art and science. He has given numerous talks about the social challenges of software development and Subversion. He writes interactive fiction games and tools, and was the co-winner of the 15th Annual Interactive Fiction Competition. He has co-authored at least five original musicals and received multiple Jeff Awards for musical theater composition. He has an Extra class FCC license for amateur radio, and also spends time learning DSLR photography and playing bluegrass banjo. Ben is a proud native of Chicago, and holds Bachelor of Science degree from the University of Chicago with a major in Mathematics and minor in Linguistics. He still lives in Chicago with his wife, kids, and cats.
Weaknesses: Much advice is based on utopic premises, i.e., oriented towards large open source projects or Google (where candidates with dysfunctional team culture are theoretically weeded out during job interviews). It would be good if there was more realistic advice that applies to the 99% other software companies, e.g., where customers are government, military, etc. and companies are small businesses operating outside of silicon valley without the biggest talent pool.
I would recommend this book to pretty much any one but more so to software developers. It's a good refresher on how to deal with common problems within software teams and how to participate in or lead a solid, lean software development team.
The books had some great points but I often thought that most of the advice and anecdotes were based on common sense. This is why I gave it four stars.
There are a lot of common sense things contained in here, however, because of the personality types that gravitate towards IT/software it sometimes feels like we live in a different world and normal rules don't apply. It commonly feels like if we wait long enough, since most of us are non-confrontational, our social infractions will fix themselves or go away. That's rarely true and can eventually lead to unsatisfying work (and who wants that?) and burnt bridges.
Being a person that loves my career cocoon I've created in development, I found the section that urges the reader to break out towards leadership - a swift kick in the pants. It might take more planning, but I see value in their argument, "Your career is in your hands".
These tips help getting along in any walk of life. I am just glad they came from the perspective of seasoned software pros whom I can empathize with.