Simulations and the Future of Learning: An Innovative (and Perhaps Revolutionary) Approach to e-Learning (英語) ハードカバー – 2003/9/19
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Simulations and the Future of Learning offers trainers andeducators the information and perspective they need to understand,design, build, and deploy computer simulations for this generation.Looking back on his recent first-hand experience as lead designerfor an advanced leadership development simulation, author ClarkAldrich has created a detailed case study of the creation anddeployment of an e-learning simulation that had the developmentcycle of a modern computer game. With this book Aldrich, a leaderin the e-learning field, has created an intriguing roadmap for thefuture of learning while taking us along on an entertainingrollercoaster ride of trial and error, success and failure.Simulations and the Future of Learning outlines the designprinciples and critical decisions around any simulation'scomponents— the interface, the physics and animation systems,the artificial intelligence, and sets and figures. Using thisaccessible resource, readers will learn how to create and evaluatesuccessful simulations that have the following characteristics:authentic and relevant scenarios; applied pressure situations thattap user's emotion and force them to act; a sense of unrestrictedoptions; and replayability.
"Clark Aldrich…has written a book that will revolutionizee-learning in both education and industry." (Human ResourceDevelopment Quarterly, vol. 15, no. 2. Summer 2004)
"Clark's book is a delight." (Training Media Review,5/10/2004)商品の説明をすべて表示する
The discussion of simulation was geared towards the management model and a number of key issues about testing and interaction are covered. A slight issue I would have is whetehr the motivational model implicit in the environmnet would translate easily to other domains. A question worth pondering.
The downside of the book, for me, was that I couldn't get a good enough handle on how the sytem was implemented. In other words the technical nuts and bolts that hold it together were not clearly grasped by me anyway. For example, the agent architecture of the system could be explained more thoroughly. If the environment has all the features described in the book, it is an absolutely staggering innovation since it appears to answer many of the most profound problems aggravating the Artifical Intelligence community for forty years, viz. knowledge representation and reasoning.
Overall I liked this book. However, I know enough about leadership to realise it isn't found in books. I would recommend this book, but for computer people like myself, a second edition expanding on the technology would be most welcome.
So there are at least reasons to read this book. To understand the potential of well crafted simulations for learning, to appreciate the complexity of the craft required to build them, and to learn an enormous amount about that craft. The original Encyclopedie created by Diderot and D'Alembert and their fellow philosophes starting in 1751 set out not only to describe things but to show people those things and explain how they came about. Aldrich has risen to that same pedagogical imperative with an enthusiasm that is infectious. It will have the same value in this century that the thinkers in the 18th wished for their tomes -- it will help generations make things better.
Gave me food for thought while designing e-learning for prisoners and stops me going down the tracks the market wants you to follow.