Learn to Tango with D (FirstPress) (英語) ペーパーバック – 2008/7/31
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In recent years, much work has been put into creating programming languages that embody a blend of many of the most admired characteristics of their predecessors. One such language is D, which provides developers with the speed of languages such as C and C++ combined with the power and flexibility of languages such as Ruby and Python.
Learn to Tango with D introduces you to the powerful D language, with special attention given to the Tango software library. A concise yet thorough overview of the language's syntax and features is presented, followed by an introduction to Tango, the popular general–purpose library you'll find invaluable when building your D applications.
Authored by prominent D developers Kris Bell, Lars Ivar Igesund, Sean Kelly, and Michael Parker, this book supplies not only the knowledge required to begin building your own D applications, but also the insight these authors have acquired due to their extensive experience working with and participating in the development of the D language.
Kris Bell is a Scottish pirate and wannabe musician, part-time photographer, avid traveler, open-source advocate, miscreant techie dweeb and a principal Tango contributor. He enjoys swimming, cycling, sailing, occasional hikes and recently took up rock climbing. Previously, he dabbled in a bit of car-racing and skydiving, and once took a flying-trapeze course where the latter served only to cement his vocation of choice. He lives in California, though hails from the Scottish West Coast and has a dodgy set of bagpipes to remind him of home. Kris has a varied background in engineering and architecture, spanning application servers to rapid application development (RAD) toolsets, embedded-OS to graphics engines, workflow to high-performance clustering & failover substrata. Some commercial systems he's designed/built include enterprise & Internet application platforms, factory automation systems, carrier-grade middleware, immersive environment simulation and crazy interactive clothing. In a different age he would probably have been a steam-locomotive engineer, a swashbuckling jolly-roger, or a funky bell-ringer.
Don't buy this book expecting to learn how to program in D if you've never used it before, it assumes that you're familiar with at least the basics of the book. You should be if you're even thinking about using an sort of alternatives, learn how to actually use the language as it's intended first before moving into more trying to expand your options.
If though it doesn't explain D programming well enough, this problem is less obvious if you already know c# or c++.