Executable Uml: How to Build Class Models (英語) ペーパーバック – 2001/12/26
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For all software engineering courses on UML, object-oriented analysis and modeling, and analysis/modeling for real-time or embedded software.Executable UML is for students who want to apply object-oriented analysis and modeling techniques to real-world UML projects. Leon Starr presents the skills and techniques needed to build useful class models for creating precise, executable software specifications that generate target code in multiple languages and for multiple platforms. Leon, who wrote the definitive guide to Shlaer-Mellor modeling, emphasizes the practical use of executable UML modeling, presenting extensive examples from real-time embedded and scientific applications. Using the materials in his How to Build Shlaer-Mellor Object Models as a starting point, Leon presents an entirely new introduction to Executable UML, expresses all diagrams in Executable UML notation, and adds advanced new object modeling techniques.
LEON STARR has been developing real-time and embedded software with executable models since 1985. His models have been used in factory material transport control systems, ultrasound diagnostic and cardiac pacing systems, gas chromatography and semiconductor wafer inspection systems, video post-production systems, and networked military battle simulators. The author of How to Build Shlaer-Mellor Object Models and Executable UML: A Case Study, he is a founding member and senior consultant at Model Integration, LLC in San Francisco, CA.
For the beginning UML developer:
The basic elements of the Class Diagram (Classes, Attributes, and Relationships) are defined simply and clearly. Categories of each of these elements are then enumerated. Each category is then supported by at least one easily understood example.
An especially useful spectrum of Class categories spanning from the concrete to the abstract is presented. The class categories of hard/physical, discovered, invented, simulated, specification, incident, interaction, and role are covered in detail.
For the intermediate UML developer:
Even if you have been building class diagrams for some time, you will likely benefit from several chapters on advanced relationship topics. These topics include Loops and Constraints, Advanced Generalization Relationships, Reflexive Patterns, Network Patterns, Linear Patterns, and Tree Patterns.
For the advanced process-aware developer:
You will be intrigued by the introductory section "What is Executable UML?". This section contains a concise yet exciting description of where the UML is currently headed. For more details on this evolving aspect, you can read about the Action Semantics extension to the UML and the Model Driven Architecture initiative (MDA) of the Object Management Group.
Leon Starr's book "Executable UML: How to Build Class Models" is refreshingly different. Not only is it written in a uniquely engaging style, but it does a fantastic job of developing the concepts that go into Executable UML class modeling.
Furthermore, his introduction "What is Executable UML?" is the best concise overview of the topic I have *ever* read. In under 25 pages, Leon hits every major point of discussion in Executable UML in enough detail to provide real value for the reader. Although it's well worth reading for anyone who's interested in Executable UML modeling, I would especially recommend this chapter to anyone who is *new* to Executable UML, and wants to understand what all the fuss is about.
Leon's approach to the subsequent chapters on class modeling doesn't bog down the book with a complicated discussion of an abstract (and potentially complicated) topic. His discussion is clear, concise, with frequent use of examples to hammer home his points.
He always provides a brief scenario before he launches into a modeling example, giving a excellent context for why he used certain modeling techniques. For beginners in Executable UML, this is an excellent way to get into the mindset of modeling. More experienced readers can also benefit a great deal from the best practices discussed.
Another myth about technical texts is that good content = dry read. Not so! Leon's book is *very* entertaining. This has got to be one of the most pleasant technical reads out there. Interestingly enough, when I turned the final page, not only had I enjoyed the journey, but I found that I *really* understood the topic.
More books should be written like this! "Executable UML: How to Build Class Models" is the exception that *should* become the rule.
"Executable UML" builds on the models he introduced in his previous book and moves from the S-M world to the executable UML world. I thought the book was very well written and gave a good, clear explanation of what Executable UML actually is and how it extends the UML. The examples Starr uses to explain some of the more abstract ideas and concepts were great and his treatment of relationships and associations was excellent I thought. As well as the clarity of the writing I particularly appreciated the sense of humor in this book - something sadly lacking in many methodology texts.
I've been using this book as well as Mellor and Balcer's book "Executable UML - A Foundation for Model-Driven Architecture" as references in developing xtUML online-learning courses and found them both invaluable.
Great book - highly recommend it.
The book is the best I have read class modeling, though. If you want to learn practical UML modeling, I strongly recommend this book.