Kindle 端末は必要ありません。無料 Kindle アプリのいずれかをダウンロードすると、スマートフォン、タブレットPCで Kindle 本をお読みいただけます。

  • Apple
  • Android
  • Windows Phone
  • Android


Kindle 価格: ¥ 1,632

¥ 1,183の割引 (42%)


Kindle または他の端末に配信

Kindle または他の端末に配信

Kindle App Ad
[Hussain,  Frahaan, Gurung,  Arutosh, Jones,  Gareth]のCocos2d-x Game Development Essentials (English Edition)



Cocos2d-x Game Development Essentials (English Edition) Kindle版

その他(2)の形式およびエディションを表示する 他のフォーマットおよびエディションを非表示にする
新品 中古品
¥ 1,632

紙の本の長さ: 136ページ タイプセッティングの改善: 有効 Page Flip: 有効
言語: 英語
【買取サービス】 Amazonアカウントを使用して簡単お申し込み。売りたいと思った時に、宅配買取もしくは出張買取を選択してご利用いただけます。 今すぐチェック。



Create iOS and Android games from scratch using Cocos2d-x

About This Book

  • Create and run Cocos2d-x projects on iOS and Android platforms.

  • Find practical solutions to many real-world game development problems.

  • Learn the essentials of Cocos2d-x by writing code and following step-by-step instructions.

Who This Book Is For

This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework.

What You Will Learn

  • Set up Cocos2d-x to create games

  • Create a new project in Cocos2d-x

  • Learn to run a project on iOS and Android platforms

  • Implement the core game structure using Cocos2d-x tools and techniques

  • Add gameplay using general coding practices and built-in functions within Cocos2d-x

  • Manipulate the game items to provide gameplay using Cocos2d-x actions

  • Overcome common problems faced during the game development phase with Cocos2d-x

In Detail

Cocos2d-x is the C++ port of the most popular open source 2D framework in the world. Cocos2d-x is an amazing open source game engine that allows developers to exploit their existing C++, Lua, and JavaScript knowledge for cross-platform deployment into iOS, Android, Windows Phone, BlackBerry, Tizen, and HTML5, saving you time, effort, and cost.

You will learn the essentials of Cocos2d-x through examples, by creating a game from scratch. The book starts with adding scenes and menus to the game. Furthermore, you can learn more about the varied features such as scene transitions, game sprites, moving the spaceship, and adding audio to make your game livelier. By the end of the book, you will be able to solve problems that may arise during the entire game development phase.


Frahaan Hussain

Frahaan Hussain is a young programmer who contributes towards the community in many ways, this book being the latest. He runs his own company (Sonar Systems). He has a degree in Computer Games Programming, making him fully aware of the ins and outs of game development. Frahaan has worked for Accenture, which is the world's biggest consultancy firm, and he also runs a small personal company on the side (ThunderKeyBolt).


  • フォーマット: Kindle版
  • ファイルサイズ: 9297 KB
  • 紙の本の長さ: 136 ページ
  • 出版社: Packt Publishing (2014/8/18)
  • 販売: Amazon Services International, Inc.
  • 言語: 英語
  • Text-to-Speech(テキスト読み上げ機能): 有効
  • X-Ray:
  • Word Wise: 有効にされていません
  • おすすめ度: この商品の最初のレビューを書き込んでください。
  • Amazon 売れ筋ランキング:
  • さらに安い価格について知らせる



他のお客様にも意見を伝えましょう で最も参考になったカスタマーレビュー 5つ星のうち2.9 6 件のカスタマーレビュー
Raydelto Hernandez
5つ星のうち2.0Outdated, some basic topics are not covered. Very iOS specific
2014年9月3日 - (
Jim Kath
5つ星のうち1.0I hate to right non-supportive reviews and I know you probably ...
2014年10月11日 - (
W Boudville
5つ星のうち3.0a quickie text
2014年10月13日 - (
Christopher Haupt
5つ星のうち2.0Ok for a quick overview, note the "Essentials" aspect of the title...
2014年11月11日 - (
click to open popover