The Art of Comic Book Inking (2nd edition) (英語) ペーパーバック – 2005/12/27
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Gary Martin's two volumes of The Art of Comic-Book Inking have become the industry-standard manuals for aspiring inkers seeking to take their work to the next level or for working professionals looking to broaden their skills base. Now, these two textbooks have been combined into a single value-priced volume and expanded with new material, including three additional blue-lined artboards featuring pencil art by master comics illustrators Jack Kirby, John Buscema, and Gil Kane. Gain insights into the techniques, tools, and approaches of some of the finest delineators in comics today, including Terry Austin, Mark Farmer, Scott Williams, Alex Garner, and many more. When putting pen or brush to paper, no tool is more helpful than The Art of Comic-Book Inking.
Gary Martin has been working in comics since 1980; his credits include Wonder Woman, Star Wars: X-Wing Rogue Squadron, Ghost, Blue Devil, and many other titles. Gary is an acclaimed artist within his medium and received a Harvey award nomination for his work on the Dark Horse series Nexus, on which he collaborated with Steve Rude. In 1997, Gary authored the first volume of The Art of Comic Book Inking, which drew rave reviews both within and outside the comic-book industry and quickly became known as the definitive "How To" guide for aspiring artists.
The content has been covered by other reviewers, so I'll limit my review to the instructional value of this book. Cutting to the chase, this is an excellent book for learning how to ink traditionally, with a brush and maybe some pens.
It has two sections: theory and practice. In the theory section, you learn about light sources, line weights, contours, feathering, & cross hatching and how these combine to help emphasize characters and story.
The practice section is the second half of the book and this is a goldmine of tips from established inkers. The way the second-half of the book works is as follows: (1) a penciled drawing from an artist like John Buscema, Jack Kirby, Gil Kane, & Steve Rude is shown; (2) five or more inkers ink that page and provide commentary about the tools they used and their inking philosophy.
By flipping back and forth between the penciled drawing and the different ways of inking it (and reading the commentary!) you'll eventually learn how inking works and what a well-inked panel looks like. Maybe you won't be able to ink like the stars, but you'll at least be able to better appreciate and comment on inking.
So, why not five stars? To be a comprehensive book on inking comics, there needs to be a chapter on inking digitally or on how to adapt these "manual" techniques to "digital" tools like Photoshop or Illustrator. You can probably figure out how to do this on your own, but it would be nice to have a chapter on this.
That, however, is the only black mark (no pun intended) against it (& why I gave it 4 stars). The rest of the book is extremely informative and those guest inkers (tops in their field) mentioned earlier, inking three different pencilled pages, are a great touch; Gary is himself, an amazing inking talent. Also, Steve Rude is a great penciller, one of the best (though I agree with the reviewer who would have liked other pencilling style represented in the book; e.g.: what approach to take when inking looser pencils). All in all, though a great book and one of the few written on the topic.
P.S. Regarding inking with a crowquill: besides the art books already written on it, there is one author that I know of who describes it in some detail. Dave Sim, in his "Guide to Self-Publishing", describes the mechanics of the process almost as if it were a science. I don't know if the book is in print anymore, though.