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The monsters all fit cozily into various niches of various kinds of campaigns. Really, there were very few monsters where I thought, "Where the heck would you even meet up with something like that?", and in most cases where the ecology wasn't clear, the critter was undead or an elemental, both monster types that don't necessarily mesh realistically into a campaign world.
The write-ups were clear and concise and, for the most part, accurate. It wasn't perfect, though, and so it doesn't get five stars. It'd get four-and-a-half if I could swing it, but . . .
DMs, buy this book. Surprise your players with brand-new monsters that feel like you've met them before. Highly recommended.
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