Computer and video games are the entertainment media of the 21st century, and game characters like Lara Croft and Mario are now as famous as Mickey Mouse and Homer Simpson. This definitive guide examines the appeal of these iconic characters from the early days of gaming to the present.
A follow-up to the successful Art of Game Worlds, this book examines the remarkable work that goes into the creation of captivating, realistic game characters. Each subsection takes an in-depth look at a specific type of character and uses examples to discuss how that type is used effectively in games. All games enthusiasts, from amateur to expert, will benefit from this comprehensive and beautifully illustrated volume.
Leo Hartas is a well-known and highly regarded illustrator, skilled in both traditional and computer-generated techniques. He is the co-author of The Art of Game Worlds and the author of numerous bestselling children's books. Hartas also creates digital imagery for computer games, video animation, and TV programs.
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