I bought this book of textures complete with CD to use for scenes in 3D animation. While I was very pleased with the author's range of choices for textures (a fairly complete collection in each category - wood, stone, glass, plaster, etc.) I would like to mention that I had to spend a lot of time in Photoshop editing the textures. Here's why (for future reference): the lighting of the texture elements is uneven and the elements are not cropped evenly. This are crucial elements for successful tiling of textures. Textures should have minimum shadows because the light cast on them in your scene may not match the lighting conditions of the textures original environment. Overall, this is a helpful collection. But the buyer will need to do a lot of editing before using the textures.