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Pro Smartphone Cross-Platform Development: iphone, Blackberry, Windows Mobile, and Android Development and Distribution
 
 
1分以内にKindleで Pro Smartphone Cross-Platform Development をお読みいただけます。

Kindle をお持ちでない場合、こちらから購入いただけます。 Kindle 無料アプリのダウンロードはこちら

Pro Smartphone Cross-Platform Development: iphone, Blackberry, Windows Mobile, and Android Development and Distribution [ペーパーバック]

Sarah Allen , Vidal Graupera , Lee Lundrigan

価格: ¥ 5,279 通常配送無料 詳細
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
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Kindle版 ¥ 2,706  
ペーパーバック ¥ 5,279  

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内容説明

Learn the theory behind cross-platform development, and put the theory into practice with code using the invaluable information presented in this book. With in-depth coverage of development and distribution techniques for iPhone, BlackBerry, Windows Mobile, and Android, youll learn the native approach to working with each of these platforms. With detailed coverage of emerging frameworks like PhoneGap and Rhomobile, youll learn the art of creating applications that will run across all devices. Youll also be introduced to the code-signing process and the distribution of applications through the major application stores, including Research In Motion (BlackBerry), Apple, and Microsoft.

What youll learn

  • How to develop native applications on the leading mobile platforms including iPhone, BlackBerry, Windows Mobile, and Android
  • How to extend native applications to run across all mobile platforms using cross-platform mobile toolkits such as Rhomobile and PhoneGap.
  • Best practices with full end-to-end samples in native code for each mobile platform
  • How to distribute applications through each of the major mobile application stores (BlackBerry, Apple, and Microsoft)

Who this book is for

Developers who are interested in creating cross-platform mobile applications will find invaluable information in this book. The text is geared toward developers who have developed in any of the primary mobile languages, including Java, Objective-C, and .NET, and want to understand the techniques for developing applications that will run across multiple platforms.

Table of Contents

  1. The Smartphone is the New PC
  2. iPhone
  3. Android
  4. BlackBerry
  5. Windows Mobile
  6. Rhodes
  7. RhoSync
  8. PhoneGap
  9. Titanium Mobile
  10. Mobile HTML and CSS
  11. iWebKit
  12. Animated UI with jQTouch
  13. Sencha Touch
  14. BlackBerry HTML UI
  15. Cascading Style Sheets

著者について

Sarah Allen is a serial innovator with a history of developing leading-edge products, such as After Effects, Shockwave, Flash video, OpenLaszlo and Laszlo Webtop. She has a habit of recognizing great and timely ideas, finding herself amidst a talented team, and creating compelling software. She is now an independent consultant developing mobile and web applications.

Sarah has been developing commercial software since 1990. She began focusing on Internet software as an engineer on Macromedia's Shockwave team in 1995. She led the development of the Shockwave Multiuser Server, and later the Flash Media Server, introducing streaming video and multi-party communication in Flash Player 6. She has also developed software tools for multimedia, digital video, and graphic arts at Adobe, Aldus, and The Company of Science and Art (After Effects). She was named one of the top 25 women of the web by SF Wow (San Francisco Women of the Web) in 1998.



Vidal Graupera has been developing award-winning mobile applications since 1993, starting as far back as the Apple Newton. He founded and ran a successful software company that developed more than a dozen consumer applications on a variety of mobile platforms over a period of 10 years. Vidal holds engineering degrees from Carnegie Melon University and the University of Southern California, and a master's in business administration from Santa Clara University. Vidal currently consults with clients on developing mobile applications. He is one of the leaders in applying the new Rhodes mobile application framework. More information about Vidal and his current projects can be found at http://www.vidalgraupera.com.

Lee Lundrigan is a software engineer from Syracuse, New York. He is currently pursing a bachelors degree in software engineering. Starting at a very young age, Lundrigan had a passion for computers and emerging technologies. These passions lead him to the heart of the fast-paced mobile computing world in San Francisco. He flourished in this environment, and currently works as an independent consultant, specializing in web and mobile development.

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Amazon.com で最も参考になったカスタマーレビュー (beta)
Amazon.com: 5つ星のうち 1.5  2件のカスタマーレビュー
19 人中、19人の方が、「このレビューが参考になった」と投票しています。
5つ星のうち 1.0 Rushed, Zero Depth, Not worth the cost. 2010/12/11
By LaPoubelle - (Amazon.com)
形式:ペーパーバック
I bought this book because I was extremely impressed by the Apress iPhone books. This book is absolutely nothing like them. The layout of the book looks shoddy and rushed. The first page of one chapter appears to be from a wholly different book. Nothing about the presentation inspired much confidence in me.

Then comes the content. The book is short, only around 250 pages. Of this, the first 80 pages are simply a collection of Hello World examples for each platform. The sort of thing you could easily find on the internet with a little googling. The next section is the cross platform frameworks. Rhodes is given 50 pages of solid good coverage. Next comes PhoneGap which gets 20 pages of description. None of that 20 pages is particularly good. It amounts to little more than a brief survey of the material. The biggest disappointment is the Titanium Mobile chapter. It's seven pages long and tells you how to write hello world.

The rest of the book is a description of various JavaScript frameworks that target mobile devices.

This book is amazingly disappointing, and essentially worthless to me. I bought it to learn about cross platform development, and I got a collection of tutorials that I could probably have found with google. None of the code is very good or useful, and the presentation is terrible on top of that. If this book were about $10, it would be a worthwhile buy. $20 might be acceptable if you are also interested in mobile javascript frameworks. Right now Amazon is charging $50, which I would consider theft.

Read the back of the book, then use google to research all its topics. You'll get better material. The book really is that bad.
7 人中、7人の方が、「このレビューが参考になった」と投票しています。
5つ星のうち 2.0 neither fish nor fowl 2010/12/17
By Dirk Dinger - (Amazon.com)
形式:ペーパーバック
This book covers a broad range of topics and it has obviously meant a great effort to put all these examples together using so many different tools and devices.
It gives a good overview of native and cross-platform technologies availabe by the time of writing.
Because the book covers so many topics the single platform or framework can only be superficially covered.
If this is to be considered as strengh or weakness of the book depends on the readers expectations.
In my opinion the autors wanted too much. I am in doubt that a developer will ever have the time or resources or interest to try out all the platforms and frameworks mentioned.
An interested developer will always be using only single chapters of the book and will require additional documentation for his or her topic anyway.
So the book makes no sense for developers. For people that have to make framework decisions the book might be more interesting - but from
there point of view there a too many useless screenshots and no real decision memos. The autors avoid taking a clear stand and to give recommendations.
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