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Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online
 
 

Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online [ペーパーバック]

Todd Perkins

価格: ¥ 2,113 通常配送無料 詳細
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Create your own Flash games for the Wii

Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate realistic motion, and use the Wii remote control in innovative ways. Plus, you'll get the latest tricks for supercharging your games and tips for distributing them on the Web.

  • Build Flash-based objects, layers, and controls
  • Work with timelines, keyframes, and .SWF files
  • Develop and animate original characters, backgrounds, and landscapes
  • Integrate unconventional mouse and Wii controller interactivity
  • Create, modify, and control movie clips using ActionScript 2.0
  • Design radical enemies, custom cursors, and invisible buttons
  • Incorporate audio, game timers, and score tracking
  • Publish your games to the Web and share them via the Wii's online connection service

著者について

Todd Perkins is an Adobe Certified Instructor in Flash who teaches Flash, ActionScript, Dreamweaver, Flex, and other courses for KnowledgeWorks, Sterling Ledet and Associates, Future Media Concepts, and American Media Training.


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58 人中、54人の方が、「このレビューが参考になった」と投票しています。
Laughable 2008/6/19
By Fbio Pedrosa - (Amazon.com)
形式:ペーパーバック
As a flash programmer I bought this book based on my interest to deploy applications/games for the console (Wii).

I regret my decision ever since.

This book is ridiculous for any Flash programmer. Its a complete shame, it tours the reader through flash giving you almost no information about the platform we want to deploy. Just a simple flash guide.

The truth is, Wii flash support is very limited (as Adobe says), and the author is just trying to make some money without acknowledge this.

A plain example of this is the lack of controller interactivity. Although the editorial review speaks about "Integrate unconventional mouse and Wii controller interactivity", the book only tries to use the mouse positions and click's because that's all the flash supports in this platform. There's no official way of detecting the controllers button state or accelerometer info.
34 人中、33人の方が、「このレビューが参考になった」と投票しています。
...but not really. 2008/7/18
By Al Saroukh - (Amazon.com)
形式:ペーパーバック
I feel a little bit scammed. The title is true, but misleading. What it really is is an adequate introduction to programming in ActionScript. Then there is a brief description of how to sign up (as in "pay")for the Internet capability of the Wii, and the reader is directed to upload the game he or she has created and to play it online using the Wii.

Since I have been programming Flash games for years, I didn't need the instruction part. And the other part has just been given to you in its entirety above. I was hoping to know how to create a game I could burn to a miniCD and play on the Wii. Then I could use that knowledge in the course I teach on game programming in Flash.
A crappy Flash book, a complete joke of a Wii book. 2011/12/10
By Seth Scoville - (Amazon.com)
形式:ペーパーバック|Amazonが確認した購入
I can't believe I bought this piece of junk. I wanted to learn more about Flash game programming a few years ago and at the time WiiWare looked like a promising platform to deploy on. Not only did this book not cover the most recent version of ActionScript (what it does cover it does poorly), it barely even mentions anything about the Wii at all. The author should be ashamed of putting out this sorry stack of paper, which was obviously done merely for some quick cash. Avoid at all costs.

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