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.NET Framework Solutions: In Search of the Lost  Win32 API
 
 

.NET Framework Solutions: In Search of the Lost Win32 API [ペーパーバック]

John Paul Mueller


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If you've begun programming using Microsoft's .NET Framework, you've discovered a lot of new and improved functionality. But, more than likely, you've also discovered a lot of missing functionality. Indeed, a third of the functions supported by the old Win32 API are not yet supported by .NET. Although you may not at first notice the loss of Win32 API functionality in .NET, the more you program, the more you'll realize how essential it is. As a programmer, you will not want to do without these solutions.

.NET Framework Solutions: In Search of the Lost Win32 API is one more thing you can't do without: a complete guide to your options for dealing with the functionality missing from .NET. As you'll learn, some functions are handily situated within Visual Basic or C#. In most cases, however, you'll need to access the old Win32 API from the .NET Framework. This is demanding work, but this book makes it easy, walking you through every step and paying special attention to the work of managing memory manually--the most error-prone part of the process.

The topics covered inside are as varied as the missing functionality: direct hardware access, low-level security control, certain aspects of OS access, support for multimedia and utilities, and DirectX. You also get hard-to-find information on COM access, plus a collection of examples--dealing with DirectX and the MMC Snap-ins--that unite COM and Win32 access in especially illuminating ways.

Over time, you can expect to see the .NET Framework expanded to include much of what it now lacks. But your programming tasks can't wait, and .NET Framework Solutions makes you productive--today.

Book Description

With Microsoft's release of Visual Studio .NET, the old Win32 API has been replaced by the new .NET Framework, which supplies all of the libraries that programmers need to do common operations, such as drawing elements on the screen, providing security to applications, and so forth. However, the Framework does not provide every operation that was available in the Win32 API. John Mueller's unique book is filled with largely undocumented tips and techniques for accessing lost functionality from the .NET Framework. You learn how to use DirectX in your .NET applications, how to use certain data structures not available in the Framework, how to program security other than role-based security, and many other techniques. You can use the book whether you are a VB or a C# programmer. The companion CD has all the book's source code in both languages, plus the .NET Framework SDK and helpful third-party .NET utilities.

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11 人中、11人の方が、「このレビューが参考になった」と投票しています。
50 life-saving tips for accessing the WIN32 API 2002/12/20
By David Selwood - (Amazon.com)
形式:ペーパーバック
A book that is definitely worth its weight. Any developer who is using VB. NET or C#, and requires the difficult knowledge on accessing the WIN 32API for Component writing, DirectX or Security (etc, etc), will find this book invaluable.

About two months ago I decided never to purchase another developer book again, because I'm sick and tired of paying good money for books whose content has just been copied and pasted from the Microsoft Help. However I recently went against my morals because of my struggling efforts in accessing Win 32 API calls from VB .NET. I ended-up getting a copy of John Mueller's "In Search of the Lost Win32 API" book and I'm happy I did.

This book contains original content with many gems of detail on almost every page. From reading the book it soon becomes apparent that John Mueller has a serious Windows and software development detailed background, and he is able to express his thoughts and reasons well. All in a well constructed and very readable manner. The book contains many examples, and most examples show how the same task is done in VB .NET and also C#. He also presents reasons why one language may be better than another for particular types of API calls. He does not however sell the merits of C# above VB.NET or vice versa. What this book is able to do is to give you the options and recommendations so that when you make a decision, it is an informed decision. For example if you ever attempted to replicate a Win32 API union or old variable type structure with VB.NET or C# then you will realise just how difficult or impossible this task is. John Mueller recommends that you use Visual C++ .NET to write a wrapper DLL. He is also tactful to remind us that using Visual C++ .NET will introduce other new challenges, since Visual C++ .NET is a more involved environment. Again examples of the latter are presented.

Should you buy this book I would strongly recommend that you read chapters 1 to 5 first and then read the appendices. The appendices contain over 50 life-saving tips for accessing the WIN32 API. You will most likely find yourself reading these chapters twice because the subject is so detailed!

All in all this is a great book, and am happy to recommend it to any serious developer. David Selwood.

6 人中、6人の方が、「このレビューが参考になった」と投票しています。
Great book overall. 2003/5/22
By H. Ramos - (Amazon.com)
形式:ペーパーバック
This is a great book for developers seeking to understand how to translate C++ datatypes in the Win32 API functions into C# and VB.NET. It's not in-depth like Dan Appleman's VB's Guide to the Win32 API in past years, but it's the first of its' kind for .NET. My only wish is that the author not have spent so much time on DirectX and instead provided more general examples of other API calls. DirectX coverage should have been left for another book aimed specifically at that technology.
6 人中、6人の方が、「このレビューが参考になった」と投票しています。
Very useful book 2002/10/28
By William J. Burris - (Amazon.com)
形式:ペーパーバック
I am in the process of writing code to communicate with a microcontroler chip via USB. This requires calling the Win32 DeviceIoControl function to pass the requests to the device driver. Each USB funtion requires different data structures to be passed and returned using DeviceIoControl. These data structures use many of the wierd data types that Microsoft has defined in the Win32 API, which makes it dificult to write code in C# using Platform Invoke.

This book dosn't cover DeviceIoControl, or USB, but it has all the techniques I need to solve this problem, and has saved many hours of my time. I was starting to think that I would have to write my USB code in C++ with a managed C++ wrapper, but I am now making progress writing it completly in C#.

This book also discusses how to use managed C++ to wrap API calls, when you need to do something which can't be done directly with Platform Invoke.

There are 4 chapters on using DirectX from .NET, which I havn't read yet.

A great book for C# & VB.NET programmers who need to use the Win32 API, or other DLLs. You need to know C#, VB.NET, or another .NET language before reading this book. It also helps if you have had some experience with the Win32 API using C++ or VB6.


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