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In the end, I've found parts of the book useful. The material on the Crafts, especially the Ahl-i-Batin and Taftani, has been useful in my non-western games. The stuff on spirits and bygones is also pretty nifty, as are the various Wonders. But in the end, it really depends on how much (or little) you plan on using such material. There are other books out there (Book of Crafts, Lost Paths, Forged in Dragon's Fire, Infinite Tapestry, Bygone Bestiary, etc), or you could even use your imagination. So ultimately, just look over my review and think about whether or not it would be worth it before you buy this book.
You learn the rules for creating all manner of artifacts from simple prime batteries to more powerfull talismans that carry a bit of your mages soul with them.
Reasons for why the Wu Lung, the Templars, and the Solificati joined as a subsections for other traditions are explained.
Overall I consider this book a strong buy. especiall if you liked Mage Revised.