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Horus Hersey #2: False Gods (The Horus Heresy)
 
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Horus Hersey #2: False Gods (The Horus Heresy) [マスマーケット]

Graham McNeill

価格: ¥ 861 通常配送無料 詳細
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2012/5/31 木曜日 にお届けします! 「お急ぎ便」オプション(有料)を選択して注文を確定された関東エリアへの配達のご注文が対象です。詳しくはこちら

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この本とThe Flight of the Eisenstein (Horus Heresy) ¥ 863 をあわせて買う

Horus Hersey #2: False Gods (The Horus Heresy) + The Flight of the Eisenstein (Horus Heresy)
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  • 対象商品: Horus Hersey #2: False Gods (The Horus Heresy)

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商品の説明

内容説明

The human Imperium stands at its height of glory - thousands of worlds have been brought to heel by the conquering armies of mankind. At the peak of his powers, Warmaster Horus wields absolute control - but can even he resist the corrupting whispers of Chaos?

著者について

Graham McNeill is a lead games designer at Games Workshop, where he has worked for the last five years. As well as seven novels, he’s also written a host of short stories. He lives in Nottingham, UK.

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31 人中、31人の方が、「このレビューが参考になった」と投票しています。
False Gods shows just what was needed to to start the downfall of a favored son 2006/8/3
By A. Sandoc - (Amazon.com)
形式:マスマーケット
False Gods is the second book in the Horus Heresy Trilogy from Games Workshop's Black Library division. The first book in the trilogy was Dan Abnett's excellent Horus Rising which introduced the Imperium's newly appointed Warmaster, the Primarch of the Luna Wolves Legion and the Emperor of Mankind's favored son. Horus Rising showed the personality of chief architect that would someday plunge the galaxy-spanning Imperium of Man into its darkest hour.

Graham McNeill takes over the writing duties for the second novel of the trilogy. False Gods details the little doubts Horus brought up during the first book and how these doubts gave those powers in the Warp the opening they needed to deceive, inveigle, and obfuscate their way into Horus' heart and mind. The Chaos Powers are not alone in their endeavor for a traitor within Horus' inner circle plots with these powers to sway the Imperium's Warmaster to their cause against the Emperor of Mankind and the Imperium. McNeill does a very good job of showing Horus' inner turmoil concerning the responsibilties heaped on his shoulders by his father the Emperor. McNeill also introduces Horus' growing resentment towards his father and thus infecting his own Legion whose admiration and loyalty to him is akin to deity worship.

There's a major section of the book where Horus and his Crusading force first begin to fight the minions of the Chaos Powers on the moon of Davin. There's a sense of Night of the Living Dead in this section as powerful Space Marines must contend with the plague zombies of their opponent. But action in False Gods takes a backseat to the manipulation of Horus and how false promises and miscontrued words from the Chaos Powers gradually breaks down Horus' will. Some have pointed out that in False Gods it's shown that the Emperor must take some of the blame as to the cause of the Heresy, but the opposite is true. Horus was given a choice as to which side to believe: his loyalty and faith to his Emperor or the words of powers in the warp. Those who have followed the mythology of GW's Warhammer 40K knows what his decision will be.

The fall of a star ascendant has begun and the end of McNeill's novel sets the stage for what will become the unveiling of the ultimate betrayal of son against father, of brothers against brothers and one man against an entire galaxy. I can't wait for the final book in the trilogy: Galaxy In Flames by Ben Coulter.
13 人中、13人の方が、「このレビューが参考になった」と投票しています。
good book, despite quibbles is convincing in many ways of Horus' fall 2006/8/3
By Woofdog - (Amazon.com)
形式:マスマーケット|Amazonが確認した購入
minor spoilers follow

this is a worthy sequel to Horus Rising. Unlike, say, Star Wars, the temptation of Horus is at least somewhat convincing, and the greatest irony (and a classic tactic) is that Horus is convinced by showing him parts of the future his own insurrection will create (i.e. he is shown the deification of his father, but doesn't see the actual physical condition of the emperor). I wondered at Horus' foolishness in believing erebus despite seeing him in many lies, though we have not been told what horus decided to do for himself, as it is implied he knew erebus sought to use him. Horus was certainly written as more arrogant and prideful in this novel than in the last.

I did wonder at the literary device of making the beginnings of worship of the emperor appear at essentially the same time and place as horus' treason, but will give the benefit of the doubt until book 3. I was even more skeptical of the oddly childish behavior of the astartes when horus was wounded and no officer exhibited anything remotely resembling leadership ability or responsibility and even worse when he was subsequently taken to davin, the idea of an entire space-based army taking it upon themselves to abandon their posts to have a sort of cultish vigil just doesn't seem probable.

Erebus' original motives in stealing the amathane are still not completely clear.

Like any story where you essentially know where the end of the story is, the enjoyment is in the telling of it. This book accomplishes that.
16 人中、14人の方が、「このレビューが参考になった」と投票しています。
Action-Packed Mid-Tale 2006/10/24
By Sean B. Schoonmaker - (Amazon.com)
形式:マスマーケット|Amazonが確認した購入
The second book of the Horus Heresy series, this time penned by Graham McNeill, is a ripping adventure tale that continues the story of Horus' inevitable fall. Garviel Lorken, the Company Captain of the Sons of Horus Legion and main protagonist from the first novel, now shares the stage with Horus himself in roughly equal measure. The supporting cast is too numerous to list here, but suffice to say, it includes many other canonical characters from Games Workshop's Warhammer 40K universe: Horus, Angron, Fulgrim, Magnus, Kharn, Abaddon, Fabius, and others.

M. McNeill does an excellent job capturing the feel of the 40K background, excels at action scenes, and captures the epic scope of the Crusade and subsequent Heresy. You really feel the ground tremor as titans stride into battle, and quail before Angron's savagery as he charges into the fray. The enemies of the Imperium fight intelligent campaigns that reflect well thought out strategy, making them worthy foes.

Gone, however, is the subtlety and delicate moral quandary of M. Abnett. Lorken's character growth, and that of some of the other characters, takes a back seat to Horus' tale and larger-scale conflict. This brings me to the two weaker points of the novel:

1 - M. McNeill uses some clumsy plot devices at key points in the work. The Mournival (Horus' council of Captains) and some of the senior Sons of Horus act stupidly or ignorantly from time to time, even though it's been firmly established that they are neither. There are a few other instances where Marines "regress" from extremely wily to easily misled.

2 - The biggest difficulty, however, is in the representation of the change in Horus. There are no slippery moral slopes filled with the excuses of expediency or necessity. There is no gradual or subtle descent, such as those displayed by M. Abnett's Inquisitor Eisenhorn. Instead, Horus takes the Warp induced visions of a man he admittedly doesn't even trust, and makes a decision without even checking the veracity of these mirages. As it's really one of the pivotal moments of the entire epic, it's disappointing that it doesn't receive the attention it deserves.

These - although fairly significant - detractors aside, the book is a very engaging read, and M. McNeill's writing style holds the reader's attention throughout. The plot flows well, and one can't wait to begin the next chapter after finishing the previous.

In short: a generally solid work with a few troubles for more discerning readers. However, any fan of 40K will easily get his money's worth on this ride.

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