The Graphics Gems Package contains Volumes 1, 2, and 3 of the Graphics Gems Series.
Started in 1990 by Andrew Glassner, the vision and purpose of the The Graphics Gems Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.
Key Features
* Contains public domain C implementations of many gems
* Supplements and extends Graphics Gems--uses similar notation and, when applicable, refers to material in Graphics Gems
* Although it refers to Graphics Gems, Graphics Gems II is self-contained--you don't need to own Graphics Gems to use Graphics Gems II
登録情報
|
この商品にタグをつける(詳細)タグは、商品との関連性が非常に強いキーワードまたはラベルのようなものです。
タグにより、すべてのお客様がお気に入りの商品の整理と確認を行うことができます。 ※タグは初期設定で公開になっています。詳しくはこちら |