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Flash 4!: Creative Web Animation
 
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Flash 4!: Creative Web Animation [Illustrated] [ペーパーバック]

Derek Franklin , Brooks Patton


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Macromedia Flash 4 is the first simple-to-use multimedia tool for creating vector-based animations with built-in interactivity. It's three programs in one: a drawing tool, an animation package, and an authoring program. Flash 4 is ideal for artists and designers who want to enliven the Web with animation and sound. You don't have to be a programmer -- Flash 4 lets you create lively interactive sites without having to master JavaScript, Java, or HTML. Flash 4! Creative Web Animation introduces you to the art of creating Web animations incorporating resolution-independent graphics, antialiased text, and streaming sound. Follow step-by-step tutorials to master Flash 4, from basic drawing to authoring complex interactions. Learn to: *Create vector illustrations and modify images created in other drawing programs. *Make your Web site come alive with Flash animations, buttons, and actions. *Plan and test your creations. *Optimize Flash movies for faster downloading and smoother playback on the Web.

Amazon.com

Flash 4 is Macromedia's extremely complicated but powerful Web animation application. "For us, the Flash learning process was extremely painful," write authors Patton and Franklin. And since they observed many others expressing pain similar to theirs in the Flash newsgroup, they are now sharing all their hard-earned secrets in Flash 4! Creative Web Animation. Most important in learning Flash, the book suggests, is that there be a certain order: "solid comprehension ... gained in a sequential manner."

The book works best if read from front to back; it's too wordy to work as a reference guide or manual (except for the appendix on keyboard shortcuts). The book's best feature is its numerous QuickTime video tutorials on the accompanying CD-ROM, which cover key concepts of Flash 4 usage. The videos demonstrate the construction of Flash movies from scratch. And, since the source file discussed in each movie is also included, readers can go back and forth between QuickTime and Flash, rebuilding or adapting the file for themselves. This comes as close as possible to replicating the indelible learning process one usually gets only in "on-the-job training."

Flash 4! also takes the reader on a thorough tour of the application, beginning with chapters explaining Flash's popularity and why the plug-in is now a standard accessory in browsers. The authoring environment is outlined in full detail and includes the major aspects of creating animations, from making artwork with drawing, text, and sound tools to the underlying logic behind Flash's extensive interactive capabilities.

The book's slow pacing becomes a great advantage in later chapters when the animations and the interactivity get more complex. The sample projects show some of the most popular tricks used on Web sites today, and there's even a source file for a Whack-a-Mole game.

Other highlights of Flash 4! include discussions on testing for download speed, choosing the right format for publishing a file, and preplanning and preparing a job.

There's an amazing wealth of information and experience in Flash 4! Beginners and intermediate users of Flash may soon find themselves as comfortable with it as they are with their layout applications. --Angelynn Grant

Topics covered: All features and tools of Flash 4 covered in great detail, including an introduction to the authoring environment, drawing tools, working with text and sound, using bitmap images, working with symbols and instances, using and managing the libraries, working with layers, animation and interactivity, testing and publishing movies, and project planning and preparation; appendices with keyboard shortcuts and a list of online resources and discussion groups. CD-ROM includes detailed QuickTime video tutorials and source files, a 30-day trial of Flash 4, and tryout versions of other Macromedia applications.


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62 人中、61人の方が、「このレビューが参考になった」と投票しています。
I feel this book is not for beginners.... 1999/11/29
By Jean Galgano - (Amazon.com)
形式:ペーパーバック
This is a great book I can tell, but...as a newbee to Flash 4, I felt that their approach meant well but turned into confusion as I progressed through the book. A lot of times I found them trying to teach me about a certain aspect of Flash before I even learned the basics of how to get to that certain point. Like trying to teach me how to change a movie clip into an animation before I even learned how to really create a movie clip or the basics of animation. I felt that the order of the chapters should have been reversed..How the timeline works and animation isn't even covered until Chapter 10....and being very anxious to learn this program, I found myself getting aggravated wanting to get to the more meaty parts of the program.

Give me a good understanding about the timeline and frames, keyframes, scenes and animation first to give me the basic knowledge of how Flash works, then teach me drawing techniques and gradients and creating and tracing bitmaps and so forth which all comes first in the book. The CD-ROM is a terrific idea, but each tutorial should have been more from the ground up...they show you how to do something but again don't show you how to get to that point on your own....most of the tutorials start off with set-up work already done and you just adding on to what they already created. If you have a descent handle on Flash basics already this is definetly a book for you to enhance your learning...if you're completely new to Flash I have a feeling you may end up frustrated and confused like I am...I'm going to give the Flash 4 Visual Quickstart a try, then come back to this book once I have a descent knowledge of the basics.......

72 人中、69人の方が、「このレビューが参考になった」と投票しています。
All you need to know 1999/11/23
By SZEWC - (Amazon.com)
形式:ペーパーバック
Flash 4, Creative Web Animation is the most easy to understand and most comprehensive text on the flash 4 program to date. It is referenced by subject content making it easy to learn from or to use as a desktop reference. I strongly recommend this manual. It comes with a cd that really offers a supberb jump start to flash. If you have been having problems understanding tell target and getting the hang of scripting, this book is sure to enlighten you indepth without adding to your confusion. It has a lot of hints for super use. You would have to be extremely advanced in flash 4 not to find something new in the text.
85 人中、78人の方が、「このレビューが参考になった」と投票しています。
$$ Worth The Money $$ 1999/12/4
By Mark Clyde - (Amazon.com)
形式:ペーパーバック
I found this book to be an excellent resource for using this software the way it was intended to be used. It's a rare thing to find useful documentaion that comes with a product and describes how to use the procuct to it's fullest. Flash 4 is no exception! The software does so much, but if you were to judge it's potential based on the manual that comes with it, you'd think it was half the product that it really is. Also, it's tough to find any ONE third party book that EVRYONE is happy with. Everyone has a different learning style that works for them. Some of us learn by reading, others by seeing, and others by doing. This book is designed to take the reader (or learner) by the hand and walk them through the most fundamental aspects of the product. Lots of us like to look through a table of contents, see the subject we're after, jump right to that page, and expect things to be comprehensible. Not so true with this book. If you're like me, you'll learn best with this book if you start from page 1, have patience, and read through it chapter by chapter. DO THE EXAMPLES, watch the movies on the CD, study them, and apply what you just learned to your own projects. The product is quite complex and does some fantastic things. There's no quick and easy answers to blow you through all that Flash 4 has to offer. But the authors of this book seem to understand this and present it in such a way as though you were taking a course on the subject. No instructor is going to start teaching in week 12, what ought to be taught in week 3. Stick with them, try not to jump ahead, and when you're finished, you'll have an extremely solid grasp of the software (much more so than if you had picked up a "quiky" book). I now have four books on Flash 4 and have read all of them cover to cover (and some more than once). This book, by far, takes the cake!

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