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Battle maps are detailed, but there isn't enough information on the battles themselves. Adventure hooks are laced throughout, but the hooks don't do Myth Drannor's fall any real justice.
Add to that some poor cover art, the occasional yet horrible typographic mistake, and a slightly confusing layout, and you've got yourself a fairly mediocre product.
The Fall of Myth Drannor does, however, compliment the Cormanthyr: Empire of the Elves product, and if you've already bought the Cormanthyr Arcane Age campaign expansion, you really should spring the money for this product, if only to add more depth to the elven lore in your campaign.
The Fall of Myth Drannor is largely an elvish history. Adventure possibilities for a variety of situations along the timeline given are provided for both Arcane Age campaigns and for time-hopping characters from the modern Realms. The Fall of Myth Drannor contains an overall discussion of the whys and hows of Myth Drannor's end, and a brief description of each campaign and battle of "the Weeping War" and of the battles of the N'Vaelahr secret agents. "Lost" magic items, oddities, and spells of the elves from this time are also detailed. There is also a glossary for unusual elvish terms from this product, and a brief list of heroes and villains and some of their characteristics to help in keeping the numerous creatures and elves sorted out.