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Explorer's Handbook: Eberron Campaign Supplement
 
 

Explorer's Handbook: Eberron Campaign Supplement [ハードカバー]

David Noonan , Rich Burlew
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内容説明

The ultimate sourcebook for players wishing to explore the world of Eberron.

The Explorer’s Handbook showcases the multi-continental aspect of the Eberron setting. The chapter on travel discusses instantaneous and played out travel and provides deck plans for airships, the lightning rail, and galleons, plus other methods of conveyance. A chapter on Explorer’s Essentials offers information on travel papers, preassembled equipment kits, how to join the Wayfarers’ Foundation, and more. This handbook encourages players to explore the entire world rather than
remain fixed in one region.

DAVID NOONAN is an RPG designer/developer at Wizards of the Coast, Inc. Recent credits include authoring Complete DivineTM and co-authoring
Races of StoneTM and Unearthed ArcanaTM.

RICH BURLEW is a freelance writer whose previous design credits include
Monster ManualTM III. He was also one of the three finalists in Wizards of the
Coast, Inc.’s new campaign setting search in 2002.

FRANK BRUNNER has been working in the game industry for four years and
has written several articles for Dragon Magazine and Dungeon magazine.

登録情報

  • ハードカバー: 160ページ
  • 出版社: Wizards of the Coast (2005/8/1)
  • 言語 英語, 英語, 英語
  • ISBN-10: 0786936916
  • ISBN-13: 978-0786936915
  • 発売日: 2005/8/1
  • 商品の寸法: 27.7 x 21.6 x 1.5 cm
  • おすすめ度: 5つ星のうち 3.0  レビューをすべて見る (1 カスタマーレビュー)
  • Amazon ベストセラー商品ランキング: 洋書 - 150,284位 (洋書のベストセラーを見る)
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最も参考になったカスタマーレビュー
4 人中、4人の方が、「このレビューが参考になった」と投票しています。
By セス
形式:ハードカバー
 現状でEberron Campaign Settingにある全域に渡る
17カ所の冒険スポットを紹介した、勿論、冒険ネタが
満載のサプリメントです。
 Eberron本では初めてのLightning Trainの路線経路
データ、Elemental VasselやArishipのデータや各貨物
運賃表などのルールもあり、Eberronでキャンペーンを
遊ぶ場合には必須でしょう。

 PreStageClassは3種類あり、これらもキャンペーン
に特化すべき、予言関係のcataclysm Mage、野外案内人
そのまんまのThunder Guide、これもArishipでまんまの
WindWright Captainと、どれも主人公級ばかりです。

 ただ残念なのは、それぞれの冒険スポットのランダム 
エンカウンター表はあるのですが、Eberron世界全域に
渡る地域別的な地形別のエンカウンター表があれば完璧
だったと思います。

 過去の色々なサプリメントと比較して、この本のよう
に全域に渡る冒険スポット紹介モノは無かったので、
Eberronでキャンペーンを遊んでいるDMは必買です。

このレビューは参考になりましたか?
Amazon.com で最も参考になったカスタマーレビュー (beta)
Amazon.com:  6件のカスタマーレビュー
37 人中、36人の方が、「このレビューが参考になった」と投票しています。
Great additional sourcebook, full of good ideas 2005/9/7
By thebardwithnoname - (Amazon.com)
形式:ハードカバー
Well, another Eberron book, and another winner.

The artwork in this book is awesome, the cover art, the chapter beginning and pictures throughout are all of consistent high quality.

The content seems to be well laid out, however the lack of index in reference books is becoming frustrating.

The book contains the following Chapters (you will need the TOC as there is no index...)

Introduction

Intro and overview, how to read the stat block etc.

Chapter 1: Travel

Reasons for travel, motivations for travel, (I especially liked the section on travel vs. teleport, which gives a range of situations in which travel not teleport is appropriate.), how to travel, modes of transport, travel encounters

Chapter 2: Tools of the trade

Elemental vessels, everything you wanted to know, how to construct, controlling bound elementals, freeing them and so forth. Airships, attacking airships, elemental landcarts.

Lightning rail, movement of, battles on and a useful lightning railcar map.

Stormships and wind galleons and other vessels.

The chapter then goes on to boarders, forged papers, funded expeditions, organisations and then has...

3 Prestige classes

Cataclysm Mage

A seer like mage who's desire for forgotten knowledge and prophecy leads to great power and greater risk

Thunder Guide

A sort of scout/ranger adventurer

Windwright Captain

Most likely an NPC class as it revolves around piloting elemental vessels.

Chapter 3: Points of Origin

(Containing 4 Map Sites)

Where adventures start, a few adventure hooks, a map of the docking tower at stormhome, a lightning rail station etc.

The Crimson Ship deserves special mention as an inventive and potentially exciting role-play side adventure.

Chapter 4: Midpoints

(Containing 4 Map Sites)

The places along the way, along with many further adventure ideas to go with them

Chapter 5: Destinations

(Containing 9 Map sites)

The final destination of the adventure, described in the chapter are several fairly well detailed locales. The Khyber Dragonshard Cavern, the Shalquar Monastery and Tharkgun Dhak appeal particularly to me.

Appendix: Ancient Treasures

Giant and Dhakaani Antiquities

Magic items from past ages, some cool new items and a new special material (Eldritch whorlwood)

The book is packed with adventure hooks, detailed maps and ideas.

Looks like it will be a fantastic game aid and the artwork is fantastic.

4 stars, possible 4.5, however the lack of index prevents a 5 star rating.
5 人中、5人の方が、「このレビューが参考になった」と投票しています。
Great book for a DM 2007/11/25
By Jonathan Evans - (Amazon.com)
形式:ハードカバー
As others have stated, this book really is more valuable for DMs than players. Being a DM playing in the Eberron setting, however; I find that this book includes many of those little tidbits of information like travel times and side adventure material that really fill in a world. A lot of the information in this book could be made up by a DM if they didn't have it, but having concrete rules in place lends a stability to the world. I found that reading a 'starting location' entry can give numerous adventure ideas that can easily be fleshed out.

Again, really much more useful for a DM than a player, but interesting either way.
7 人中、5人の方が、「このレビューが参考になった」と投票しています。
Fails to present sufficient new content. More of a DM aide. 2006/9/15
By C. Richeson - (Amazon.com)
形式:ハードカバー
The Explorer's Handbook advertises itself as being a book for, well, exploration for both DMs and players. When I first purchased it I was expecting a well written discussion on travel and adventure in Eberron, perhaps similar to a wilderness guide discussing all the fantastic inbetween places in Eberron. What I got was disappointment.

This book is, by far, a DM oriented book that describes a number of locations you may wish to insert into an Eberron game. The locations tend to be focused on the mid to extremely high levels. The Prestige Classes are the only part of the book I would consider being oriented towards players, and there are only three of them. The writing, on the whole, is sub par.
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