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Basically, the only stuff added for d20 is a handful of feats, and a new race (Half Melnibonean).
On the other hand, because it's basically the same as the Elric! RPG, only for d20, that means it's an excellent book, like the original Elric! rulebook. It's well written, and gives a very good (IMHO) overview of the Elric Saga, a decent (but not great) overview of Elric's original world, as well as descriptions of characters and critters from the books.
Still, even then it's got a couple problems. One of the common things in the Elric (and other Eternal Champion) novels is the concept of traveling to other planes. Elric does it a lot, yet it's not mentioned at all in this product. It's also got a really misleading section entitled 'Mass Combats', which just tells you to buy a miniatures game of your choice at a gaming store.
So, all in all, it's a very good book, but somewhat disappointing if you already have the Elric! RPG. I'd give it a 5 for people who don't have it, and a 1 for those that do.
As with any new material, only thorough reading and hours of playing will show which aspects of the book will be inserted into your D&D world. This book is a great start to what will hopefully be a long line of d20 Melnibonean products.
Buy the book, then go reread Sailor on the Sea of Fate to get you ready for the world of Law and Chaos.