Rapidly evolving computer and communications technologies have achieved data transmission rates and data storage capacities high enough for digital video. But video involves much more than just pushing bits! Achieving the best possible image quality, accurate color, and smooth motion requires understanding many aspects of image acquisition, coding, processing, and display that are outside the usual realm of computer graphics. At the same time, video system designers are facing new demands to interface with film and computer system that require techniques outside conventional video engineering.
Charles Poynton's 1996 book A Technical Introduction to Digital Video became an industry favorite for its succinct, accurate, and accessible treatment of standard definition television (SDTV). In Digital Video and HDTV, Poynton augments that book with coverage of high definition television (HDTV) and compression systems.
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With the help of hundreds of high quality technical illustrations, this book presents the following topics:
* Basic concepts of digitization, sampling, quantization, gamma, and filtering
* Principles of color science as applied to image capture and display
* Scanning and coding of SDTV and HDTV
* Video color coding: luma, chroma (4:2:2 component video, 4fSC composite video)
* Analog NTSC and PAL
* Studio systems and interfaces
* Compression technology, including M-JPEG and MPEG-2
* Broadcast standards and consumer video equipment
Charles Poynton's 1996 book A Technical Introduction to Digital Video became an industry favorite for its succinct, accurate, and accessible treatment of standard definition television (SDTV). In Digital Video and HDTV, Poynton augments that book with coverage of high definition television (HDTV) and compression systems. With the help of hundreds of high quality technical illustrations, this book presents the following topics:
* Basic concepts of digitization, sampling, quantization, gamma, and filtering * Principles of color science as applied to image capture and display * Scanning and coding of SDTV and HDTV * Video color coding: luma, chroma (4:2:2 component video, 4fSC composite video) * Analog NTSC and PAL * Studio systems and interfaces * Compression technology, including M-JPEG and MPEG-2 * Broadcast standards and consumer video equipment KEY FEATURES: With the help of hundreds of high quality technical illustrations, this book presents the following topics:
* Basic concepts of digitization, sampling, quantization, gamma, and filtering * Principles of color science as applied to image capture and display * Scanning and coding of SDTV and HDTV * Video color coding: luma, chroma (4:2:2 component video, 4fSC composite video) * Analog NTSC and PAL * Studio systems and interfaces * Compression technology, including M-JPEG and MPEG-2 * Broadcast standards and consumer video equipment
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Poynton details dozens of video standards in this book, which builds on his previous _A Technical Introduction to Digital Video_. That book has held a place of honor in my technical library since it was published, and Poynton's latest work will sit beside it.
_Digital Video and HDTV Algorithms and Interfaces_ is an even more substantial work than its predecessor, with 736 very readable pages covering essentially the whole world of digital video. Poynton starts the book with a comprehensive review of how images are composed, displayed and perceived, and brings in the relevant elements of specific video standards as he goes.
The second and third parts of the book cover all the other fundamental technologies that make digital video possible, including filtering algorithms, color science, and video compression.
Part 4 provides a detailed explanation of the key standards used for studio video production work, both analog and video, with a whole chapter to explain standard-definition test signals. Part 5 is a complementary discussion of broadcast and consumer standards. The book also includes two appendices explaining some important issues related to digital video, and a very thorough glossary.
I've been designing and writing about computer graphics and multimedia products for many years, and this is by far the best overview of digital video that I've seen. I highly recommend this book for everyone who is professionally involved in video engineering.
Peter N. Glaskowsky
Editor in Chief, Microprocessor Report
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