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Darkbasic Pro Game Progamming
 
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Darkbasic Pro Game Progamming [ペーパーバック]

Jonathan S. Harbour

参考価格: ¥ 6,279
価格: ¥ 5,889 通常配送無料 詳細
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内容説明

Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBasic Professional. This easy-to-use language handles the entire game engine for you, so you are free to focus on designing and playing your own games. Written for beginners with no programming experience, DarkBASIC Pro Game Programming, Second Edition is a welcome change of pace from traditional game programming books. You won't need to spend time figuring out how the game engine works, but only what the game is supposed to do. You will be able to create self-contained executable games with the graphics and sound files stored inside the exe file. No DarkBasic runtime library is needed: compiled programs are self-contained and require only that DirectX is installed. Finally, a book for complete beginners who want to learn to write games!

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Amazon.com: 5つ星のうち 4.3  11件のカスタマーレビュー
11 人中、10人の方が、「このレビューが参考になった」と投票しています。
5つ星のうち 5.0 DarkBASIC Pro Game Programming, 2nd Ed. 2007/5/15
By Aryu Limitless - (Amazon.com)
形式:ペーパーバック
An invaluable resource for the aspiring game programmer, as a beginner's reference. This great book explains, simply, the needed utility programs to draw and animate your graphics, PLUS many well-written examples to help you in to right direction.

I found myself refering back to some of the Sprite-related chapters and some of the simple 3D examples for building some games.

I really think this book is a great asset for those of you who want to start programming games for the PC, but do not have any experience in programming. Even for me, I have a rather extensive programming background, but DarkBASIC Professional is not your father's BASIC from decades ago. This is one awesomely-powerful 2D and 3D game development environment is explained rather quickly, but succintly and never leaves you feeling lost or out-of-the-loop.

I've read other books that are supposed to teach you the programming language with examples, but they were filled with unfamiliar computer jargon and the examples were shoehorned into the book in what seemed an afterthought. Here in "DarkBASIC Pro Game Programming, 2nd Ed.", the examples were actually a refreshing resource that I still peruse.

I rated this book highly. There were some small ambiguities, but after reading the passage or paragraph over, I actually understood the methodology of the examples and their commands use. Extensively researched, "DBPro Game Programming, 2nd Ed." has taken graphic game development in a new direction: a genuinely creative one.
3 人中、3人の方が、「このレビューが参考になった」と投票しています。
5つ星のうち 4.0 Great 2D book 2007/12/5
By L. Dellinger - (Amazon.com)
形式:ペーパーバック
This was a great book for starting game programming with Dark Basic Pro. I use this book all of the time when I am writing games. My only complaint is the 3D stuff. it seems a little rushed and I didn't see anything about 3d collision detection. I am not confident you could create a 3D game using this book exclusively. I would love to see a second volume to this book that was just 3D programming. However Hands On DarkBasic Pro - Volume 2 does just that so if your library included these two books I think you'd be set.
1 人中、1人の方が、「このレビューが参考になった」と投票しています。
5つ星のうち 5.0 2012, Still Relevant 2012/12/21
By Drillfoot - (Amazon.com)
形式:ペーパーバック
I have both the first edition, and this edition. I can never get enough of DarkBASIC Pro, and the authors writing style actually has you learn by doing, rather then boring you with things you could care less about.

Now the question. Does this book still serve a purpose in 2012? The answer. YES. The books code, and samples all still work well, and will help you on your journey to creating great games. You start small, and work your way up to a 3D chess game. Always feeling like you have accomplished something. Even creating the small chat client was a good time, and just opened up a can of possibilities.
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