If you think you understand who the Malkavians are, and what they're here to do. First, beat yourself about the head and shoulders with large metal objects, second, read this book. If the first doesn't leave you dazed and confused, the second most definately will. Beautiful, wonderful, you cannot completely understand this book without, of course, a mirror. You'll understand. The clan symbol for Malkavians best describes all vampire's quest to understand themselves and the plight that has befallen them. Malkavians know more about themselves than any other clan, and in this knowledge, is madness. (Anyone telling you it's the other way around is themselves, quite mad.) If you want to know a little more about the one clan you can never know it all about, feel free to entertain yourself for a good couple hours with this book. Entertaining and more fun than a sack of raw potatoes, the mention of Malk Content is quite well-placed. You might remember him from Aristotle's rantings in "The Book of Nod" also out by White Wolf. Malkavian clanbook was the first printed, and set the precedent for any and all GOOD clanbooks to follow. A good read for storytellers too, who want to add a humorous sidekick to an otherwise serious game to accent the morbid reality of it all.